What do you want to know

  • The Wild update is expected to be released for all Minecraft players in the near future.
  • Mojang Studios is finalizing the update with fixes and polishing changes, tested through pre-release snapshots.
  • Minecraft: Java Edition 1.19 Pre-Release 3 is now available for testing, and is the last snapshot of the week.
  • The snapshot includes another batch of bug fixes and changes the Guardian’s “sonic boom” attack.

Minecraft players around the world are gearing up to jump into The Wild Update, which will bring new biomes, mobs, and gameplay features to the legendary survival game in the near future. Mojang Studios is in the final stages of development for the initial release and is testing last-minute polish through snapshots like Minecraft: Java Edition 1.19 Pre-Release 3.

As expected, the latest snapshot doesn’t include any exciting new features or major changes for The Wild Update, but it does include a handful of changes and other bug fixes for Minecraft players to test out. The highlight of this build is how the Warden‘s “sonic boom” ranged attack has been changed and now ignores the damage reduction offered by armor enchantments.

Minecraft is already one of the best PC games, and The Wild Update aims to make the title even better with a host of new features. This Minecraft: Java Edition snapshot is the last Mojang Studios is releasing this week, but the company will be back next week with more builds on the way from The Wild Update (which is getting shorter every day).

The complete changelog for Minecraft: Java Edition 1.19 pre-release 3 understand :

Changes and bug fixes

Changes

  • Guardians’ sonic boom attack now bypasses damage reduction by armor enchantments such as Protection

Technical updates

  • `item_interact_start` is no longer detectable as vibration to allow detection of more specific actions, like `drink` or `eat`, but `item_interact_finish` still is

Bugs fixed

  • Sculk sensors only detect the last broken turtle egg when stepped on
  • Sculk sensors are not activated when hens lay eggs
  • Hunting sensors are not activated when bees enter or leave their hive or nest
  • Sculk sensors not detecting daylight sensor mode change
  • Unexpected culling of inner sculk howler faces
  • Frogs prioritize food entities over panic when damaged
  • Placing a map in an item frame will break all paintings and item frames that intersect with a map inside
  • Frogs attempt to move towards entities beyond their reach, causing them to constantly spin and twitch
  • Allays can get stuck and freeze inside non-full blocks
  • Block lighting on extended parts is much darker in 22w17a compared to 1.18.2
  • Demo mode: the button “Buy now!” the link destination is incorrect
  • Subtitles are higher than in previous versions
  • Game output and server console logged with warnings about chat packets with invalid signatures when using entity selectors in commands
  • Sculk sensors that hear objects falling on the ground do not alert screamers even if a player drops them
  • `/execute` running chat related commands logs warning “Chat packet received without valid signature”
  • Guardian still detects after death if signal travels before death
  • Allies no longer flee or panic when taking damage
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